This was a concept I developed into a mod for Lethal Company to follow up my previous mod "Bozoros".
PlayZone is an expansive indoor amusement center featuring activities like playgrounds, cosmic bowling, laser tag, a trampoline park, and more! The major rooms are connected by modular sets of playground tiles and the dungeon is procedurally generated at runtime. All of the textures and models were authored by me, with some 2D art from Microsoft's ClipArt library, a bit of graphic design from Jessica Koehler, and some fan posters by Maya Modez, both of whom I will link below.
Custom particle effects were created to achieve the fidelity and performance desired for the ball pit. This project was also an opportunity for me to practice interior realtime lighting, using decals, and exercising environmental storytelling using details and Easter eggs. The player is able to piece together a story I created of what happened to PlayZone that left it abandoned with monsters.
Much of the environmental art was inspired from my childhood throughout the 2000s, trying to combine the nostalgic with terror and a bit of dark humor. The feeling of going through a slightly darker entertainment space felt like a good mod to make for Lethal Company.
https://thunderstore.io/c/lethal-company/p/LethalMatt/PlayZone/
Posters by Mayamodez:
https://mayamodez.straw.page/
Graphic design (logos) by Jessica Koehler:
https://www.jesskoehlerart.com/
Quick demo reel showcasing many parts of PlayZone in action.